June/July Update

Whelp, things didn’t go as planned.

Didn’t even touch my Switch after I put it back. Haven’t gotten any new games in the past month, or played any of the ol’ backlog. Just kinda coasting on what I have.

Did get some of the DLC for Stellaris when it was on sale. These are things that really change the base game. Actually take it from boring nothing to something almost good. Almost, not quite there – that’s just a flaw in the basic game, I think. Even ran a game as techno hivemind zombies. Didn’t turn out well for me – turns out zombies don’t need to trade, which really kills the energy production for some reason. No energy means no research, which means no good ships, which means enemies have an easy time beating you up. And techno zombies don’t do diplomacy either, so you just take, or give up, territory. And wars last until one side or another is destroyed. Whoops. And building tall still isn’t fun, either, since AI’s always spread like a plague, which takes the fun out of exploring, or doing anything really. Like I said, just short of being a good game. Still compelling for a run or two, though.

Spent a lot of time on my mobile games. Bandori scratches the “anime game” itch quite well by itself. I’m still not good at it, but I’m almost good enough, and am getting better. Dragalia Lost is still going, and enjoyable for now (no June Bride banner…I’m not mad, I swear). Pokemon Masters…well, it’s compelling, if nothing else. There’s a post in that, which I might actually get around to writing.

I did do one thing that I am sort of proud of (in a game). One of my Cities Skylines games from like a year ago went kinda poorly. I had tried to be clever, but that didn’t turn out well – I had done basically the worst things possible. Some months ago I tried various tricks I’d learned to try to fix the situation (I find fixing problems in this game is almost the most fun to be had). They worked, a bit, but ultimately weren’t enough. The other night I was looking at it again, and decided that, as sometimes happens, I just needed to rip off the bandage and have a fresh go at the main issue. Fortunately that didn’t involve too much destruction, but it was a more involved than I anticipated. But it worked! (I’d go into more detail, but without screenshots, there’s not much point.)

As for the current Steam Sale…I don’t think I’ll get anything. Like the past several big sales, there aren’t any great sales, compared to the random normal sales throughout the rest of the year. Why buy now? Especially since I’ve bought some more expensive Japanese shelf plastic…being a weeb can get expensive.

I played a bit of ESO this month. The Greymore expansion came out in May, but I didn’t get much time to play then. The main draw for me was the Antiquities system. It took quite a while for me to really get how that worked – while the systems themselves are pretty easy to understand, accessing said systems is unclear. The big breakthrough for me was finally grocking that I could do the same antiquity multiple times – and indeed have to, for it’s a grind in itself. It’s a compelling loop, and mostly enjoyable (it takes a bit too long to find the dig spots once you’ve narrowed down the general area, as the glow effect isn’t obvious until you’re almost on top of it).

For the next month? I’m sure things will continue on as they have been. I don’t see gaming things going much differently. My patience with Pokemon Masters is wearing thin, though. I’ll stick it out until the anniversary in August, though, as if there’s any improvements coming, that’s the time. Summer events in various games are starting, which is exciting.

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