Granblue Fantasy Episode 10 and Other Things

This episode is much improved: certainly the best episode since we left Albion and Vira. The pacing is much better than it’s been in a while as well. This was one of those episodes where look at the clock and think “how did so little time pass? so much has happened!”. Still, the arc isn’t over yet, and the episode isn’t without flaws.

We start out with the rest of the crew discovering what had happened at the end of the last episode. Rackam is of course shellshocked, but he is quickly roused back to fighting trim. Also, who else but Rosetta swoops in to help save the day! I actually like how the anime has portrayed her: she is a primal beast, after all, so it makes little sense that the crew would have been in so much trouble, so often, if she was there. (Also, she was with Gran’s dad’s crew, and thus knows all about Lyra and Vyrn; the fact that it all stays so mysterious in the game for so long is a major plot hole; here, she herself is much more mysterious, and much less involved, though always present if needed…much like Sierokarte…) So, Rackam and Rosetta team up to save Noa, while the rest go with Siero to save Gran and Lyria.

Meanwhile, Gran and Lyria get an audience with the PM herself, Freesia. She basically tells them everything is going according to her plan, which is to rewrite history so the Astrals never had any influence. I’m not sure if this is a change from the game, or if this is just a front she’s putting up. I mean, “I hate Astrals because they’re invaders” is a lot more impressive than “I hate Astrals because my girlfriend married one”. And I don’t really like the whole “just as planned” thing they have going on here. “Oh yes, I certainly assigned a new officer with a savior complex to watch over a cute girl (who had reached her limits in the lab), because I certainly expected said knight to abscond with said girl, and for them to go on wild adventures that lead to personal powerlevel growth, instead of just getting the hell out of Dodge, or going into hiding.” Yah, not really buying it.

Of course, the various rescues go off without a hitch. Though this scene really shows how incompetent, or weak, Gran is: he got beat right quick when the Imperials showed up earlier; but Io and Katalina just bash right though several mooks (it’s nice to see that Katalina is actually the combatant she was hyped up to be, even if it’s not portrayed very well (because anime can’t into effective armor); I don’t expect this to ever happen again). Noa is saved too (there’s a lot more exposition there), and apparently everyone gets away and the Grancypher is fixed, because that last scene seems to indicate that the crew is completely out of the Empire’s grasp at present…OR ARE THEY?

I don’t really know how they’re going to wrap this one up. I think next episode is the last “proper” episode of the season, with one more special episode (like the beach episode last season). But there might be one more afterwards. Sticking the Halloween not-rerun in there really threw things off. But as for this arc, I guess they have to do something with Mithra. I wonder if they’ll bring Orchis in for this like in the game, or just do it without her; either way works.

In other, BREAKING NEWS, the Mouse/Rat Zodiac character is NOT a Harvin. I feel robbed. Mouse would have been perfect for a Harvin (because they’re small, get it?), and there isn’t any real opportunity for a while. I mean, Erunes are easy for this, because they already have so many animal ears, and Draphs work for the zodiac animals with horns and tusks (so the next is Ox, obviously Draph for that). Then Tiger, another Erune, and Rabbit pretty much has to be another Erune. Not until 2024 is there an ambiguous one, with Dragon. Oh, and by pattern, it’s Harvin’s turn. Not only was I robbed a cute Harvin, but the Harvins themselves were robbed! This is a sad day, for sure.

And, it seems, Dragalia…Lost… Doomposters going to doompost, but things seem serious over this game. Even Reddit, the bootlickers of the century, not only let a series of doomposts through, but actually gave them upvotes. Of course, the big tell is that the new Christmas Dragonyule Malora is unvoiced. In a game where a large draw for the unit (at least for Japanese audiences) is the fully-voiced units and character stories (at least for the high rarities), having an unvoiced unit is terribly alarming. Having two unvoiced units, one of which has SEIBAH (Ayako Kawasumi) voice, who is BIG NEWS for the voice actor lovers, is pretty much a death flag. I’m going to reserve judgement until we at least see the next main story chapter and banner, but this is severely troubling. I’ve already curtailed my (admittedly limited) spending, just to see if it’s worth spending any more in this game. It might seem like a little thing, but this, combined with the garbage Megaman event (collaborations are usually huge deals), and the constant stream of rerun events, even for holidays, are deeply concerning.

And I’m going to predict an announcement of STO 2, perhaps as soon as the anniversary (at the beginning of February). Probably not that soon, but the dev team has definitely been working hard on something, and it’s not the game in its current state, that’s for sure. I figure that STO 2 is going to be the next major Cryptic project, after Magic: Legends. (For which I’ve already signed up for the beta.) I just feel it in the air: player counts are down, spending is down, player retention is down, vets are getting upset (who knew that going All STD All the Time would hurt player counts for a game primarily made of fans of the older shows, to which STD bears very little resemblance besides in a couple of spaceships?). And yet it persists. I guess we’ll see.

And then they kissed and lived happily ever after. Oh, wait. Not that. But it would have been convenient later.