Last night I came across a problem in Dragalia Lost that pretty much all multiplayer RPG’s (which includes MMO’s of course) must deal with: what to do about high-level content that the high-level players have already passed.
In this particular case, I was trying to do the High Midgardsommr raid/quest. It’s the first in the current “end-game” series of High Greatwurm quests. And by first, I mean chronologically – it came out shortly after the game did, several months ago. As often happens in these sort of mobile games (which are pretty much bite-sized MMORPG’s), content is dripped out. High Midgardsommr came out first, then another (High Brunhilda) a couple months later, then another a few months after that (High Mercury), and then last night the latest (High Jupiter). Because of the time delay involved, players have had a bunch of time to play each one. These quests take quite a bit of grinding and preparation to even access (there’s basically a gear check attack at the beginning of each one), and skill is required to complete. Thus, the “better” players are there at the start, and everyone else has to catch up. This is how it always is, so no problem there.
The problem comes when those better players stop playing the older stuff. Of course they’re going to focus on the new, shiny things. But newer, casual, or worse players are eventually going to come up to the “endgame” status too. They will come in to the first stuff. But they will fail if they don’t get help. And a bunch of newbs and bads won’t complete things the first time – probably won’t even know why they fail. (Even in [current year], expecting everyone to use outside calculators, tutorials, wikis, etc. is asking too much, I think.) They need to get carried, simple as that. If no one is around to help them out, they’ll most likely get discouraged, quit, and give bad word-of-mouth.
In DL, there is not really any reason to go back to the older raids, once you’re “done” with them. If you’ve memorized the patterns, there’s no challenge. And you will, because you’ve done this dozens, if not hundreds, of times, to grind out materials. But the exclusive materials are only good for one or two things (the non-exclusive stuff is better farmed in the easier quests), and once you have those – which aren’t even necessary, and barely desirable, to be frank – there’s no reason to go back, unless you’re helping a friend. Not even to test your new skill and gear, since High Midgardsommr was made before months of changes that made the game overall less of a grind – and less challenging. But the cost of entry is the same as the other High Greatwurms – and over twice as much as other content.
As for me, last night I was stuck trying to get a single win. Most rooms were failing to stupid crap, indicating lack of skill and preparation. These were mostly folks with stats that should have indicated success, both in this quest and in general, but it was fail city. This is a quest that mostly needs all four people, if you don’t have a carry. Three can do it, if they are competent. Two is very hard, though. At this point, one dying, especially at the beginning, basically means just quit right then. And then there’s the party formation screen, and dodging folks that clearly can’t do the raid. So I was stuck for 40 minutes in fail city. For the ‘easy’ raid.
Granblue Fantasy is an example of getting it right. The materials you get from the lower quests are always useful, even at endgame. You can break down the gear drops you get, which gets you the materials you will need for upgrading endgame stuff. You need quite a bit of materials, and the lower-level raids are easy for more advanced players to just breeze through (some can do them in one turn with just pressing the big orange button). And since the earlier raids are cheap to join, there’s no reason why not.
Another way to solve this is to give extra rewards to players that join already-finished content. Star Trek Online gives extra rewards to players who join random raids, and players can choose the rewards that they want.
As someone who’s interested in joining already-established games, I hope that this problem has been solved, so I don’t have to spend forever waiting for success.