“This might look bad, but it’s alchemy! It’ll be fine.”
I used to collect a lot of anime figures. I just like collecting things that look nice, and anime stuff is just one of those things. This is the same reason I try to buy physical, at least with console games – they look nice on the shelf, after all. (Rarely bought pre-owned games at Gamestop unless they had the original case, because of that.) About three or so years ago, I stopped. Don’t know why, just lost interest. That was OK, because I had gacha games that could use those funds instead.
And so it went, until last weekend. I was browsing Twitter, and saw someone with a Breath of the Wild Zelda figure (the Nendoroid one). I just had to get one. So I go to the usual places, and look for her. Eventually I did, but not before seeing some other stuff I just had to have. Again, Nendos, so they’re relatively cheap, especially pre-owned (“used” just sounds so wrong in this context). Only trouble, these came from Japan. And with the corona going around scaring everyone, planes aren’t flying near so much. But DHL ships internationally still, and, while expensive, they are wicked-fast – shipped out Thursday morning, got to my door Friday afternoon. So, let’s take a look:
You always get an Amichan picture when you order from Amiami, which changes every month.
They always use so much packaging – sometimes these things can be rather fragile.
And there they are. You’ll notice there isn’t a Zelda – she’s sold out from Amiami, and the other Japanese sites I looked at.
They think it don’t be like this, but it do.
So I tried something I wouldn’t normally do: went to an American site. Turns out Tokyo Otaku Mode actually had some. The usual problem with American sites is that they are more expensive, and they have limited stock with big delays. To illustrate: the Zelda nendo I wanted came out in January, but TOM is only getting it this month. But because of that, they still had a few preorders open. So hurray for me.
Anyhow, these aren’t meant to be mint-in-box. They’re meant to be looked at! In the open air! (In fact, keeping them in the box long-term is generally bad.) I have a shelf for this stuff, and they’re going up on it.
Even the individual pieces on the already-put-together figure have plastic protection.
She must really like you to offer her burger like that…
I’m no photographer, especially with a phone camera.
The greater context…all blurry-like.
And thus ends Blapril 2020. Missed the last few days, but that’s OK, because I got all of April. And, I didn’t feel like it. It feels good to have accomplished something, even if it is something minor like writing a stupid blog post every day. I didn’t have the excuse of lockdown, but I did have a bunch of time, regardless. And I was able to break out into doing some different things.
Another week, another episode of Granblue Fantasy anime. And this time it’s a good one. Like, actually good. All that crap I complained about before? Mostly absent. This is one of those times that we can see how an adaptation can go beyond the source material while still staying true to the bounds set by that source material.
And it starts out with this right off the bat. Everything I’ve seen before of the “Katalina saves Vira from the monsters” scene gives the impression of Vira facing off against a single monster, outmatched and facing her doom until Katalina shows up. What they do here actually makes it fit within that “Vira was better than everyone else” vibe we’re supposed to get from her: many monsters slain, without breaking a sweat, until one gets a lucky break on her.
(And aside: you might wonder why there are a ton of monsters in a city where there are a lot of knights and stuff in training. Well, that’s on purpose. The whole island is completely dedicated to the Academy. The monsters are there to toughen up not just the trainee knights, but all the auxiliary citizens as well. What happens when the baker gets ambushed by monsters while on delivery? Well, sucks to be him I guess. It’s really rather silly. Of course, the out-of-character explanation is that the devs wanted to have a reason for battles to randomly happen in a city without hostile human enemies, since we can’t have a story node without a trash mob battle!)
Then there’s the usual flashback montage of Vira getting closer to Katalina, with the typical shoujo “girl tries too hard to get the oblivious guy’s attention” thing (cleaning, making food, all that stuff). Then we’re back to what we saw last week, with Vira deciding to make Katalina’s dream of becoming a knight come true, while Vira can’t leave the island ever again. Adds a bit more humanity to the psycho stalker from four years of the game.
The high stats in everything…
…vs the min-maxing martial.
Of course, lest we forget, Vira is actually the bad guy here. One of the few missteps of the episode is how forceful Gran is in wanting Katalina back. Lyria, sure, that’s understandable. And of course she just wants Katalina to be happy, no matter what she decides. But it’s Gran that does a whole bunch of stupid stuff to try to get Kat back. Tearing up the pardon was strictly unnecessary (well, not for the overall plot – we still need to be on the run from the Empire for another season or two (or three at this pacing)) – they could have done the “rescue” without that little bit of drama. Then going into the room yelling and fighting the barrier was again unnecessary, and unhelpful. It’s almost as if Gran is saying that, once you’re part of the Nakama, you’re always part of the Nakama. No getting out of it. I guess they needed a reason for Gran to have some presence and lines (since he’s supposed to be the main character and all).
Of course, Furias decides that’s the time to use his big gun Adversa. What, never heard of that before? That’s because the anime (last season) skipped that part. Not that it matters so much, since Vira goes crazy, powers up, and takes out Furias’s battleship in one shot. So much for that whole chapter in the game. But next episode she has to get taken care of, somehow.
I gotta say, taking the focus from the Empire stuff, and making it more of a character drama, was a great move. The anime doesn’t have the luxury of all the side stories, journal, and character stories (with several alts for Vira in particular) to tell all the good parts of the overarching story. Best to skip some of the less good stuff to put the good stuff in. And unlike last season, they’re managing to do that in a good way, that doesn’t push other good stuff out for their own original content.
Another good thing was that the art was a lot more consistent this episode. Really what it should have been doing the whole time. There are a few goofs here and there, but they aren’t as obvious or as bad as in the past, particularly last episode. Still nothing to write home about, but not distracting.
I do wonder what the next episode will bring. In the game, at this point we’ve already beaten Vira (she attacks the crew (the whole crew -including Rosetta) is there, instead of just Gran and Lyria), at the point she shoots the layzor here), and Chev/Lumi leaves her and now possesses Adversa. Can’t do that now. Or can they? I hope not. It wasn’t very personable: the enemy is a now-sentient cannon, not a crazi(er) lady. Of course Vira will be freed from her prison sentence, and Chev…goes without a host I guess? Or Vira still has her, but can also leave? In the game it’s clear that primal beasts can split themselves into independent pieces (it’s how those pact-bound to islands can also leave to join the crew – Tiamat, Yggdrasil, etc.), but I don’t know if that would even come up in the anime, since it doesn’t have to bother with the gacha game conventions.
What I’d really like to see is Vira joining the crew after next episode, maybe even taking Rosetta’s place (since apparently she’s off being mysterious or something). It’d definitely change the whole dynamic of the cast, let some original writing shine through, and add some humor. And, give something for Katalina to do from that point until the where we are in the game story now, since she’s pretty much irrelevant. I don’t think that’s going to happen, though. In the game, and probably at the end of next episode, Vira says she’s free to follow Katalina at some point in the future…but she never shows up in the (main) story again, as far as I recall (she’s in a side story or three, and has the most alts of any character). And it’s a real shame.
I was originally going to do a review of each episode, starting from the first. You know, when I got to it. When I got the pictures together. And so on. Then the second episode came out, and I was going to do a review of the first two. I had the pictures, but I didn’t put them on THE CLOUD, so I couldn’t do them at work or school, so it was hard to review. Then the third episode came out, and I figured I should probably actually get on that. So, now we have a review of the first three episodes of the second season of the Granblue Fantasy anime. So the three-episode rule applies: watch the first three episodes, to see if it’s worth it to continue.
Now, I come to this as someone who has played the game. I know, generally, how it’s going to go. There may be some surprises along the way, some anime-original stories, or side-stories from the games, thrown in there, but I basically know the plot. I also saw the first season, so I have that as a base to go on, even if the director, writer, and even studio are new this season. So I’m a bit biased as a reviewer. I already have my opinions of the plot. But, what I don’t know is how they’re specifically going to go about it this time.
I’m pretty sure this wasn’t in the game.
I guess it would be helpful to give a short review of the first season. In short: it wasn’t that good, but it wasn’t that bad either. Its main problem was focusing on the worst part of the story. As an adaptation it’s pretty true to the source…to its detriment. It’s a very basic RPG story at this point: small-village boy and mascot have a mysterious girl come to them, needing protection from the evil empire, and then they are on the run, and have to gather the elemental thingys to go to their ultimate destination. Along they way they gather a crew with various skills at various places, solving various problems and fighting various bosses. Occasionally, an anime-original story would pop up, showing the normal day-to-day adventuring, which were the best parts of the show. They did deviate a bit at the last city visited, and showcased some of the other gacha characters, which was neat. But they also added a ‘boy-meets-girl’ romance that’s kinda-sorta hinted at in the game (at least the girl likes the MC, who can be a girl or boy (most players choose the girl)), but really played up here, which no one but the creators asked for. (That’s one of the troubles with adaptations of popular stuff – there’s an audience expectations aspect to it, that is only ignored at the creators’ peril.) There were a couple of extra episodes that featured the female MC doing holiday type stuff with a bunch of the gacha characters, which were both the best episodes, and the most popular. The art style was controversial: it had a kinda sketch feel to it, which was supposed to invoke traditional hand-drawn animation, but instead just clashed with all the digital and CGI elements.
As for this season so far…I have to say the same thing. Not so bad, not so good. Oh, it could be good. The story in general is also more interesting, just because they’re finally getting to some of the more interesting material. The writing is also better than the last season, even with just the little bit we’ve gotten so far. The first episode, wisely in my opinion, gave the audience a ‘filler’ episode (in both senses of the term, as it’s both an anime-original story, and is outside the main plot). It shows both how a standard skyfarer crew operates, and what makes our heroes special. Even in the first scene, it gives a good summary overview of the characters, for those that have forgotten. It even gives a glimpse into the world – how normal people live their lives on floating craggy islands in the sky. And to top it all off, it also features a fan-favorite side character, in a way that doesn’t have to do with her story, but fits her into the story of the episode.
He didn’t fall on her chest or crotch? This isn’t like my Japanese animes!
The following two episodes return to the main plot of the game, and do a good job filling out 10-20 minutes of dialog from the game into what is probably going to be three 20-minute episodes. There is a bit of mystery and intrigue going on, which leaves me wondering how exactly they’re going to make things play out, even though I, as someone who played the game, know about what’s going to happen. As far as the writing goes, it’s about as good as one could ask for with this sort of adaptation.
So, what exactly makes it “not bad, not good”? Well, the thing with visual media is that the ‘visual’ part matters too (otherwise, just read a book). And here, there’s a lot to be desired. A LOT. While the animation itself isn’t too bad (unlike the last season), here it’s the art style itself that’s bad. It’s as if they forgot to do key frames, but instead everything is in-betweens. Off-model? How can you be off-model if you don’t have a real model to base it on? Genius!
Pivotal emotional moment without a lot of movement? Let’s make the MC look like something else!
So basically, it looks cheap as hell, and very bad in general. And this isn’t just a cheap move, but a very intentional one, as even promotional stills look like this. It occasionally looks nice, when they feel like it. But apparently only girls get to look good: Gran looks silly in almost every scene, and Eugen looks like a little kid’s drawing of a muscle man.
This is the best it gets.
Last season it was pretty blah all around, but here there’s a mix of good and bad that kinda averages out to blah. Which is really sad, because they had everything they needed to make it good, with lots of feedback from fans, and no shortage of funds: the first season was one of the best-selling anime of the past two decades, thanks to the power of in-game prize redemption (and I was one of them, paying hundreds of dollars in total to import the blue-rays). This season will sell well, too, regardless of quality, though I figure it will do a lot less, since the in-game prizes aren’t nearly as good.
As far as the translation goes…it’s functional. But they’ve decided to stick with the game’s translation conventions, which I feel is a bad move. The early game was translated pretty poorly (by people who had trouble with both Japanese and English), but the current, competent translators of the game have stuck with it, and it looks like the anime is too. This is rarely a problem at this point of the story, but it still really bugs me when names and such are changed.
Though, there is one major, HUGE issue that’s come up in the last two episodes. In Japanese, Vira calls Katalina “Oneesama”. Literally translated, this means “most revered older sister,” which is of course awkward in English. As usual, this is merely translated as “Katalina”. However, “Oneesama,” when used by other, younger girls/women, is often a huge red flag for PSYCHO LESBIAN AHEAD. You know, the kind that would do any and all sorts of unacceptable things to get with the target of her affection. “Katalina” just doesn’t have that same connotation.
Definitely the look of a sane individual.
In the end, will I continue? Yes, of course. I can get over the bad art, even if it does make me mad. But what about someone who isn’t already invested in the universe? Well, I don’t know about that. I’d show this to a friend, at least.